#include <iostream>
using namespace std;
class MyClass
{
int num = 0;
public:
MyClass() {}
MyClass(int a) : num(a) {}
void Show() { cout << num << endl; }
friend MyClass& AddOnePrefix(MyClass& obj);
friend MyClass AddOnePostfix(MyClass& obj);
};
MyClass& AddOnePrefix(MyClass& obj)
{
++obj.num;
return obj;
}
MyClass AddOnePostfix(MyClass& obj)
{
MyClass temp;
temp = obj;
++obj.num;
return temp;
}
int main()
{
MyClass x(10), y(10);
MyClass z;
z = AddOnePrefix(x); z.Show(); x.Show();
z = AddOnePostfix(y); z.Show(); y.Show();
return 0;
}